| FComponentTargetFactory
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/EditorComponentSourceFactory.h |
Include |
#include "Tools/EditorComponentSourceFactory.h" |
class FStaticMeshComponentTargetFactory : public FComponentTargetFactory
Name | Description | ||
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TUniquePtr< ... |
Build ( |
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CanBuild ( |