TInteractiveToolCommands::RegisterUIToolCommand

Utility function that registeres a Tool Aciton as a UICommand

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/InteractiveToolsCommands.h

Include

#include "Tools/InteractiveToolsCommands.h"

Syntax

void RegisterUIToolCommand
(
    const FInteractiveToolAction & ToolAction,
    TSharedPtr< FUICommandInfo > & UICommandInfo
)

Remarks

Utility function that registeres a Tool Aciton as a UICommand

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