UAssetEditor::GetLastActivationTime

Windows
MacOS
Linux

Override Hierarchy

IAssetEditorInstance::GetLastActivationTime()

UAssetEditor::GetLastActivationTime()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/UAssetEditor.h

Include

#include "Tools/UAssetEditor.h"

Syntax

virtual double GetLastActivationTime()

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