UAssetEditor::IsPrimaryEditor

Windows
MacOS
Linux

Override Hierarchy

IAssetEditorInstance::IsPrimaryEditor()

UAssetEditor::IsPrimaryEditor()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/UAssetEditor.h

Include

#include "Tools/UAssetEditor.h"

Syntax

virtual bool IsPrimaryEditor() const

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