| UEdMode::AsLegacyMode()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h |
Include |
#include "Tools/UEdMode.h" |
virtual FEdMode * AsLegacyMode()
For use by the EditorModeTools class to get the legacy FEdMode type from a legacy FEdMode wrapper You should not need to override this function in your UEdMode implementation.