UActorGroupingUtils::GroupActors

Creates a new group from the provided list of actors removing the actors from any existing groups they are already in

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h

Include

#include "ActorGroupingUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp

Syntax

virtual void GroupActors
(
    const TArray< AActor * > & ActorsToGroup
)

Remarks

Creates a new group from the provided list of actors removing the actors from any existing groups they are already in

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