UEditorLoadingAndSavingUtils::ImportScene

Imports a file such as (FBX or obj) and spawns actors f into the current level

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h

Include

#include "FileHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp

Syntax

static void ImportScene
(
    const FString & Filename
)

Remarks

Imports a file such as (FBX or obj) and spawns actors f into the current level

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