UEditorWorldExtensionManager

Holds a map of extension collections paired with worlds

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UEditorWorldExtensionManager

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h

Include

#include "EditorWorldExtension.h"

Syntax

class UEditorWorldExtensionManager : public UObject

Remarks

Holds a map of extension collections paired with worlds

Constructors

Name Description

Public function

UEditorWorldExtensionManager()

Default constructor

Destructors

Name Description

Public function Virtual

~UEditorWorldExtensionManager()

Default destructor

Functions

Name Description

Public function

UEditorWorld...

 

GetEditorWorldExtensions

(
    UWorld* InWorld,
    const bool bCreateIfNeeded
)

Gets the editor world wrapper that is found with the world passed.

Public function

void

 

Tick

(
    float DeltaSeconds
)

Ticks all the collections

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