UPackageTools::SavePackagesForObjects

Saves all the dirty packages for the specified objects

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageTools.h

Include

#include "PackageTools.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp

Syntax

static bool SavePackagesForObjects
(
    const TArray< UObject * > & ObjectsToSave
)

Remarks

Saves all the dirty packages for the specified objects

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