FAssetEditorRequestOpenAsset

Implements a message for opening an asset in the asset browser.

Windows
MacOS
Linux

References

Module

UnrealEdMessages

Header

/Engine/Source/Editor/UnrealEdMessages/Classes/AssetEditorMessages.h

Include

#include "AssetEditorMessages.h"

Syntax

struct FAssetEditorRequestOpenAsset

Remarks

Implements a message for opening an asset in the asset browser.

Variables

Name Description

Public variable

FString

 

AssetName

Holds the name of the asset to open.

Constructors

Name Description

Public function

FAssetEditorRequestOpenAsset()

Default constructor.

Public function

FAssetEditorRequestOpenAsset

(
    const FString& InAssetName
)

Creates and initializes a new instance.

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