UVREditorInteractor::GetHMDDeviceType

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

FName GetHMDDeviceType() const

Returns

Returns the type of HMD we're dealing with

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