| UViewportInteractor::HandleInputKey()
|
Module |
|
Header |
/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include |
#include "VREditorInteractor.h" |
virtual void HandleInputKey
(
class FEditorViewportClient & ViewportClient,
FViewportActionKeyInput & Action,
const FKey Key,
const EInputEvent Event,
bool & bOutWasHandled
)
To be overridden. Called by HandleInputKey before delegates and default input implementation