UVREditorInteractor::SetupComponent

Sets up all components

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

void SetupComponent
(
    AActor * OwningActor
)

Remarks

Sets up all components

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