Module |
|
Header |
/Engine/Source/Editor/VREditor/Public/VREditorMode.h |
Include |
#include "VREditorMode.h" |
UStaticMeshComponent * CreateMotionControllerMesh
(
AActor * OwningActor,
USceneComponent * AttachmentToComponent,
UStaticMesh * OptionalControllerMesh
)
Create a static motion controller mesh for the current HMD platform