UVREditorMode::SetActuallyUsingVR
Static: Sets whether we should actually use an HMD. Call this before activating VR mode
Module
|
VREditor
|
Header
|
/Engine/Source/Editor/VREditor/Public/VREditorMode.h
|
Include
|
#include "VREditorMode.h"
|
void SetActuallyUsingVR
(
const bool bShouldActuallyUseVR
)
Static: Sets whether we should actually use an HMD. Call this before activating VR mode
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