UVREditorMode::SetActuallyUsingVR

Static: Sets whether we should actually use an HMD. Call this before activating VR mode

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

void SetActuallyUsingVR
(
    const bool bShouldActuallyUseVR
)

Remarks

Static: Sets whether we should actually use an HMD. Call this before activating VR mode

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