UVREditorMode::SetRoomTransform

Sets a new transform for the room, in world space.

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

void SetRoomTransform
(
    const FTransform & NewRoomTransform
)

Remarks

Sets a new transform for the room, in world space. This is basically setting the editor's camera transform for the viewport

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