FViewportTransformable::IsPhysicallySimulated

Returns true if this transformable is a physically simulated kinematic object

Windows
MacOS
Linux

Override Hierarchy

FViewportTransformable::IsPhysicallySimulated()

FActorViewportTransformable::IsPhysicallySimulated()

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformable.h

Include

#include "ViewportTransformable.h"

Syntax

virtual bool IsPhysicallySimulated() const

Remarks

Returns true if this transformable is a physically simulated kinematic object

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