Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h |
Include |
#include "VIGizmoHandle.h" |
Source |
/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp |
void CreateHandles
(
UStaticMesh * HandleMesh,
const FString & HandleComponentName
)
Creates mesh for every axis