Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h |
Include |
#include "VIGizmoHandle.h" |
Source |
/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp |
UGizmoHandleMeshComponent * CreateAndAddMeshHandle
(
class UStaticMesh * HandleMesh,
const FString & ComponentName,
const FTransformGizmoHandlePlacement & HandlePlacement
)
Creates handle meshcomponent and adds it to the Handles list