UVISettings

Implements the settings for Viewport Interaction and VR Mode.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h

Include

#include "VISettings.h"

Syntax

class UVISettings : public UObject

Remarks

Implements the settings for Viewport Interaction and VR Mode.

that this is primarily a base class for anything that needs to be accessed in the VI module.

Variables

Name Description

Public variable

uint32: 1

 

bAllowSimultaneousWorldScalingAndRotation

When enabled, you can freely rotate and scale the world with two hands at the same time.

Public variable

uint32: 1

 

bScaleWorldFromFloor

Whether the world should scale relative to your tracking space floor instead of the center of your hand locations

Public variable

uint32: 1

 

bScaleWorldWithDynamicPivot

Whether to compute a new center point for scaling relative from by looking at how far either controller moved relative to the last frame

Constructors

Name Description

Public function

UVISettings()

Default constructor that sets up CDO properties

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