UViewportInteractor::OnStartDragging
Called by StartDragging in world interaction to give the interactor a chance of acting upon starting a drag operation
Module
|
ViewportInteraction
|
Header
|
/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h
|
Include
|
#include "ViewportInteractor.h"
|
virtual void OnStartDragging
(
const FVector & HitLocation,
const bool bIsPlacingNewObjects
)
Called by StartDragging in world interaction to give the interactor a chance of acting upon starting a drag operation
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