UViewportInteractor::OnStartDragging

Called by StartDragging in world interaction to give the interactor a chance of acting upon starting a drag operation

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h

Include

#include "ViewportInteractor.h"

Syntax

virtual void OnStartDragging
(
    const FVector & HitLocation,
    const bool bIsPlacingNewObjects
)

Remarks

Called by StartDragging in world interaction to give the interactor a chance of acting upon starting a drag operation

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