UViewportWorldInteraction::ApplyVelocityDamping
Given a world space velocity vector, applies inertial damping to it to slow it down
Module
|
ViewportInteraction
|
Header
|
/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h
|
Include
|
#include "ViewportWorldInteraction.h"
|
void ApplyVelocityDamping
(
FVector & Velocity,
const bool bVelocitySensitive
)
Given a world space velocity vector, applies inertial damping to it to slow it down
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