Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
Include |
#include "ViewportWorldInteraction.h" |
bool FindPlacementPointUnderLaser
(
UViewportInteractor * Interactor,
FVector & OutHitLocation
)
Figures out where to place an object when tracing it against the scene using a laser pointer