UViewportWorldInteraction::GetTransformables

Gets a list of all of the objects we're currently interacting with, such as selected actors

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h

Include

#include "ViewportWorldInteraction.h"

Syntax

TArray< TUniquePtr< FViewportTransformable > > & GetTransformables()

Remarks

Gets a list of all of the objects we're currently interacting with, such as selected actors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss