Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
Include |
#include "ViewportWorldInteraction.h" |
void SetTransformer
(
class UViewportTransformer * NewTransformer
)
Sets the system that should be used to transform objects in the scene. Only one can be active at a time. If you pass nullptr, a default transformer for actors/components will be enabled