Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
Include |
#include "ViewportWorldInteraction.h" |
void StartDragging
(
UViewportInteractor * Interactor,
UActorComponent * ClickedTransformGizmoComponent,
const FVector & HitLocation,
const bool bIsPlacingNewObjects,
const bool bAllowInterpolationWhenPlacing,
const bool bShouldUseLaserImpactDrag,
const bool bStartTransaction,
const bool bWithGrabberSphere
)
Starts dragging selected objects around. Called when clicking and dragging on actors/gizmos in the world, or when placing new objects.