UViewportWorldInteraction::StartDragging

Starts dragging selected objects around.

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h

Include

#include "ViewportWorldInteraction.h"

Syntax

void StartDragging
(
    UViewportInteractor * Interactor,
    UActorComponent * ClickedTransformGizmoComponent,
    const FVector & HitLocation,
    const bool bIsPlacingNewObjects,
    const bool bAllowInterpolationWhenPlacing,
    const bool bShouldUseLaserImpactDrag,
    const bool bStartTransaction,
    const bool bWithGrabberSphere
)

Remarks

Starts dragging selected objects around. Called when clicking and dragging on actors/gizmos in the world, or when placing new objects.

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