Freeze::CleanupObject

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

Freeze::CleanupObject

(
    void* Object,
    const FPointerTableBase* PtrTa...
)

Override for types that need access to a PointerTable in order to destroy frozen data.

Public function

void

 

Freeze::CleanupObject

(
    FShaderMapContent* Object,
    const FPointerTableBase* PtrTa...
)

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