uint32
GetTypeHash
( const FTargetPlatform& Key)
( FPropertySoftPath const& Path)
( FPropertyPath const& Path)
( const FWidgetReference& WidgetRef)
( const FDataprepPropertyLink& Prope...)
( const FDataRegistryLookup& Lookup)
( const FDataRegistrySourceItemId& S...)
( const FMD5Hash& Hash)
Make FMD5Hash usable in TMap as a key.
( const FDMXAttribute& Attribute)
Unique hash from a DMX Attribute
( const FDMXAttributeName& DMXNameLi...)
( const FGCNotifyActorKey& Key)
( const FIndex2i& Index)
( const FIndex3i& Index)
( const FIndex4i& Index)
( const FVector3< T >& Vector)
( const FVector2< T >& Vector)
( const TVector4< T >& Vector)
( const FNiagaraDrawIndirectArgGenTas...)
( const FNiagaraDataSetID& Var)
( const FNiagaraEmitterNameSettingsRe...)
( const FNiagaraAssetVersion& Versio...)
( const FNiagaraID& ID)
( const FNiagaraTypeDefinition& Type)
( const FNiagaraVariableBase& Var)
( const FNiagaraNamespaceMetadata& N...)
( const FOnlinePartyTypeId Id)
uint64
( const FRCPropertyContainerKey& InV...)
( const FRemoteControlMIDIDevice& In...)
FRemoteControlMIDIDevice equality, depending on what properties are specified Comparison
( const FGenericTeamId TeamID)
( const FSoundfieldEncodingKey& Valu...)
( const Chaos::TRigidTransform< Chaos...)
( const TArray< int32 >& Array)
Copyright Epic Games, Inc. All Rights Reserved.
( const TBitArray< Allocator >& BitA...)
( TStringView< CharType > View)
Case insensitive string hash function.
( const FString& S)
( const FColor& Color)
( const FLinearColor& LinearColor)
( const FIntPoint& InPoint)
( const FIntVector& Vector)
( const FVector& Vector)
Creates a hash value from a FVector.
( const FVector2D& Vector)
Creates a hash value from a FVector2D.
( const FVector4& Vector)
Creates a hash value from a FVector4.
( FFrameNumber A)
( const FMemoryImageString& S)
( const TTuple< Types... >& Tuple)
( const int64 A)
( float Value)
( double Value)
( const TCHAR* S)
( const void* A)
( void* A)
TEnableIf< T...
( EnumType E)
( const TTuple<>& Tuple)
( const uint8 A)
Hash functions for common types.
( const int8 A)
( const uint16 A)
( const int16 A)
( const int32 A)
( const uint32 A)
( const uint64 A)
( FNameEntryId Id)
( FName Name)
( FMinimalName Name)
( FScriptName Name)
( const FAssetData& AssetData)
( const FAssetRegistryExportPath& Ex...)
( const FNavAgentProperties& A)
( const FRichCurveEditInfoTemplate< T...)
( FWaveInstance* A)
int32
( const FAudioChunkCache::FChunkKey&...)
( const FMemoryImageMaterialParameter...)
( const FPhysicsShapeHandle_PhysX& I...)
( const FRigidBodyIndexPair Pair)
Generates a hash value in accordance with the uint64 implementation of GetTypeHash which is required for backward compatibility as older versions of UPhysicsAssetInstance stored a TMap.
( TRDGHandle< ObjectType, IndexType >...)
( const TShaderTypePermutation< MetaS...)
( const FVirtualTextureLocalTile& T)
( const FRHITextureSRVCreateInfo& Va...)
( const FSlateClippingZone& Zone)