[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Passthrough")
TArray< TSubclassOf< UARComponent > > ARComponentClasses
What kinds of AR components should be gathered
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Passthrough")
TArray< TSubclassOf< UARComponent > > ARComponentClasses
What kinds of AR components should be gathered