| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h |
Include |
#include "ARUtilitiesFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UARUtilitiesFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
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|
GetPassthroughCameraUVs |
Fill out quad vertices in OutUVs using the specified UV offset |
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GetUVOffset |
Return the UV offset by trying to fit a specific texture size onto the view (cropping) |
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UpdateCameraTextureParam ( |
Update material texture parameter using pre-defined names: For regular texture: CameraTexture For external texture: ExternalCameraTexture |
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UpdateSceneDepthTexture ( |
Update material texture parameter using pre-defined names: Scene depth texture: SceneDepthTexture Depth to meter scale: DepthToMeterScale |
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UpdateWorldToMeterScale ( |
Update material texture parameter using pre-defined names: World to meter scale: WorldToMeterScale |