ARUtilities

Windows
MacOS
Linux

Classes

Name

Description

Public class UClass BlueprintType ClassGroup

AARPassthroughManager

A helper actor that collects the ARComponent in the scene and apply the passthrough material to them.

Public struct UStruct BlueprintType

FARKitPoseTrackingConfig

Public class

FARUtilitiesModule

Public class

IARLiveLinkRetargetingLogic

Interface that allows each platform to implement its own retarting logic

Public class UClass Abstract Blueprintable

UARLiveLinkRetargetAsset

Platform agnostic live link retarget asset

Public class UClass

UARUtilitiesFunctionLibrary

Public class UClass BlueprintType ClassGroup, Meta

UPassthroughMaterialUpdateComponent

Helper component that automatically pick the correct passthrough material to use and handles updating the camera texture in the tick.

Enums

Name

Description

Public enum UEnum BlueprintType

EARLiveLinkSourceType

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss