| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h |
Include |
#include "ActorLayerUtilities.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class ULayersBlueprintLibrary : public UBlueprintFunctionLibrary
Function library containing methods for interacting with editor layers
Name | Description | ||
---|---|---|---|
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AddActorToLayer ( |
Adds the actor to the specified layer |
|
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GetActors ( |
Get all the actors in this layer |
|
|
RemoveActorFromLayer ( |
Removes the actor from the specified layer |