| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h |
Include |
#include "AdjustSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAdjustSettings : public UAnalyticsSettingsBase
Name | Description | ||
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AppToken |
Application token from dashboard. |
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bEventBuffering |
Optional event buffering (send in batches once a minute instead of immediately) |
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bSandboxDistribution |
Check to run in sandbox mode instead of production for distribution builds. |
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bSandboxNondistribution |
Check to run in sandbox mode instead of production for non-distribution builds. |
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bSendInBackground |
Send while in application in background. |
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DefaultTracker |
Token from dashboard for tracker URL (may be left empty) |
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float |
DelayStart |
Optional start delay (up to 10 seconds) before first events are sent. |
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EventMap |
Mapping of event names to tokens generated by Adjust dashboard. |
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TEnumAsByte< EA... |
LogLevel |
Level of verbosity to use for logging. |
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ProcessName |
Override the process name; will use the package name if not provided. |
Name | Description | |
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UAdjustSettings ( |
Name | Description | ||
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ReadConfigSettings() |
Provides a mechanism to read the section based information into this UObject's properties |
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WriteConfigSettings() |
Provides a mechanism to save this object's properties to the section based ini values |