[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Timecode", Meta=(EditCondition="bUseDedicatedPin"))
FAjaMediaTimecodeReference LTCConfiguration
Where to read LTC timecode from with which FrameRate expected
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Timecode", Meta=(EditCondition="bUseDedicatedPin"))
FAjaMediaTimecodeReference LTCConfiguration
Where to read LTC timecode from with which FrameRate expected