[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Conversion)
EAbcConversionPreset Preset
Currently preset that should be applied
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Conversion)
EAbcConversionPreset Preset
Currently preset that should be applied