FAbcStaticMeshSettings

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MacOS
Linux

References

Module

AlembicLibrary

Header

/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h

Include

#include "AbcImportSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable)
struct FAbcStaticMeshSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bGenerateLightmapUVs

Flag for whether or not lightmap UVs should be generated.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bMergeMeshes

Whether or not to merge the static meshes on import (remember this can cause problems with overlapping UV-sets)

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

bool

 

bPropagateMatrixTransformations

This will, if applicable, apply matrix transformations to the meshes before merging.

Constructors

Name Description

Public function

FAbcStaticMeshSettings()

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