[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=Conversion)
FAbcConversionSettings ConversionSettings
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties), Category=Conversion)
FAbcConversionSettings ConversionSettings