InitialEstimatedWorkUnitTimeMs

Values > 0.0.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Parameters")
float InitialEstimatedWorkUnitTimeMs

Remarks

Values > 0.0. Controls the time in milliseconds we expect, on average, for a skeletal mesh component to execute. The value only applies for the first tick of a component, after which we use the real time the tick takes.

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