InterpolationTickMultiplier

Range [0.1, 0.9].

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MacOS
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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Parameters")
float InterpolationTickMultiplier

Remarks

Range [0.1, 0.9]. Controls the expected value an amortized interpolated tick will take compared to a 'normal' tick.

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