[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Parameters")
int32 ReducedWorkThrottleMaxPerFrame
Range [1, 255]. Controls the max number of components that are switched to/from reduced work per tick.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Parameters")
int32 ReducedWorkThrottleMaxPerFrame
Range [1, 255]. Controls the max number of components that are switched to/from reduced work per tick.