IAnimationBudgetAllocator::RegisterComponent

Register a component with the budgeter system.

Windows
MacOS
Linux

References

Module

AnimationBudgetAllocator

Header

/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h

Include

#include "IAnimationBudgetAllocator.h"

Syntax

void RegisterComponent
(
    USkeletalMeshComponentBudgeted * InComponent
)

Remarks

Register a component with the budgeter system. If the component is already registered this function does nothing. Once this is called:

  • Default tick function will be disabled

  • URO will be disabled

  • Parallel anim tasks will be re-routed to the budgeter

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