IAnimationBudgetAllocator::UnregisterComponent

Unregister a component from the budgeter system.

Windows
MacOS
Linux

References

Module

AnimationBudgetAllocator

Header

/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h

Include

#include "IAnimationBudgetAllocator.h"

Syntax

void UnregisterComponent
(
    USkeletalMeshComponentBudgeted * InComponent
)

Remarks

Unregister a component from the budgeter system. If the component is not registered this function does nothing. Once this is called:

  • Default tick function will be re-enabled

  • URO will be re-enabled

  • Parallel anim tasks will be re-routed back to internal functions

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