Module |
|
Header |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h |
Include |
#include "IAnimationBudgetAllocatorModule.h" |
static IAnimationBudgetAllocator * Get
(
UWorld * World
)
Get a budgeter for a specific world. Fairly expensive as it calls into module manager and performs a map lookup.