Module |
|
Header |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h |
Include |
#include "IAnimationBudgetAllocatorModule.h" |
IAnimationBudgetAllocator * GetBudgetAllocatorForWorld
(
UWorld * World
)
Get a budgeter for a specific world. Adds it if it is not already created. Budgeters are only created for game worlds.