| UActorComponent::SetComponentTickEnabled()
|
Module |
|
Header |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h |
Include |
#include "SkeletalMeshComponentBudgeted.h" |
Source |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/SkeletalMeshComponentBudgeted.cpp |
Set this component's tick functions to be enabled or disabled. Only has an effect if the function is registered
Parameter |
Description |
---|---|
bEnabled |
Whether it should be enabled or not |