Module |
|
Header |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/TransitionBlendInstance.h |
Include |
#include "TransitionBlendInstance.h" |
Source |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/TransitionBlendInstance.cpp |
void Setup
(
USkeletalMeshComponent * InFromComponent,
USkeletalMeshComponent * InToComponent,
float InBlendTime
)