[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, EditFixedSize, Category=DestructibleParameters)
TArray< struct FDestructibleDepthParameters > DepthParameters
Parameters that apply to every chunk at a given level. the element [0] of the array applies to the level 0 (unfractured) chunk, element [1] applies to the level 1 chunks, etc.