EssentialDepth

The chunk hierarchy depth up to which chunks will always be processed.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=DestructibleSpecialHierarchyDepths,
          Meta=(DisplayName="Essential LOD Depth"))
int32 EssentialDepth

Remarks

The chunk hierarchy depth up to which chunks will always be processed. These chunks are considered to be essential either for gameplay or visually. The minimum value is 0, meaning the level 0 chunk is always considered essential. Default value is 0.

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