| UActorComponent::Activate()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
Include |
#include "DestructibleComponent.h" |
Source |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
Activates the SceneComponent, should be overridden by native child classes.
Parameter |
Description |
---|---|
bReset |
Whether the activation should happen even if ShouldActivate returns false. |