Module |
|
Header |
/Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitMeshData.h |
Include |
#include "AppleARKitMeshData.h" |
Source |
/Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Private/AppleARKitMeshData.cpp |
static void UpdateMRMesh
(
const FTransform & MeshTransform,
MeshDataPtr MeshData,
UMRMeshComponent * InMeshComponent
)
Updates a MR mesh with the data cached in a particular mesh data object